FIRE
6Red Wyvern
ATK:
2400
DEF:
2000
View:
4068
1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.
Red Wyvern — Power Evaluation
Final Score: 62 ± 6 · Confidence: Medium
- Intrinsic: 64 · Deck: 62 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Board breaker / Going-second, Utility
Why it scores here
Red Wyvern's 62-point score reflects its role as a generic removal tool rather than a power spike. The card is widely accessible across 201 decks and 69 distinct archetypes as a splashable Synchro, but its conditional, one-time effect (destroy the highest ATK monster only when facing a stronger threat) limits its reliability and resilience. It serves competently as a tech removal option with 2400 ATK and clean material utility, but lacks combo-generation or resource-advantage mechanics that would elevate it higher. The 2400 ATK stat earned no score boost—power comes from the conditional removal effect and broad accessibility, not raw stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Present in 201 decks across 69 archetypes including Infernity, Dark Magician, and Resonators; generic Level-6 Synchro with no archetype lock makes it summoned readily in Tuner-based strategies (observed) |
| Combo & Conversion | 35 | No combo data supplied; text-only inference shows the card is reactive removal, not a combo driver—it extends minimal board value on its own and requires an existing higher-ATK threat to trigger (inferred) |
| Resource Economy | 45 | Costs Synchro materials and one summon; effect removes one opponent monster but generates no card advantage, roughly neutral in exchange (inferred) |
| Effect & Interaction | 60 | Destruction effect removes the strongest face-up monster on field when facing a higher-ATK threat; conditional and one-time use limit its adaptability and flexibility versus dedicated hard removal (inferred) |
| Material Utility | 70 | Level 6 Synchro with 2400 ATK and Dragon/FIRE typing; clean material for higher Synchro summons and other monster summons; no self-lock or restriction (verified) |
| Resilience & Flexibility | 55 | Single-use effect leaves the card vulnerable after one activation or if removal occurs before the condition is met; becomes a 2400-ATK body if effect cannot resolve, limiting multi-turn value (inferred) |
| Deck-Building Efficiency | 75 | Generic Synchro running at 1.01 copies average (200 decks with 1 copy, 1 with 3); no archetype lock, no garnets, splashable into any Tuner-based deck with zero restriction (observed) |
Calculation
Weight profile: Primary role: Removal / Negation. Intrinsic ≈ 64, Deck ≈ 62, Meta = provisional. Modifiers: Conditional effect (-2); One-time use vulnerability (-1); Broad splashability (2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic Level-6 Synchro summoned reliably in Tuner-based archetypes
- Removal effect adapts to board state by targeting highest ATK threat
- Clean material utility for higher Synchro summons and other monster effects
- Splashable across diverse archetypes (69 homes) with zero restrictions
Weaknesses
- Effect is conditional on facing a higher-ATK monster; useless against smaller boards
- One-time use makes it vulnerable to removal before activation or situationally dead in extended games
- Purely reactive/defensive; generates no card advantage or combo extension
- No built-in protection or recovery; relies entirely on the 2400-ATK body if removed
Counters / choke points
- Ash Blossom & Joyous Spring (hand trap negation)
- Removal effects that destroy Red Wyvern before the condition is met
- Board states with no monster exceeding 2400 ATK (effect condition never satisfied)
Best use
Synchro removal tool for dealing with high-ATK threats in Tuner-based strategies. Decks: Infernity, Dark Magician, Resonators, Archfiend, Blue-Eyes, Speedroid, Crystrons. Suggested copies: 1.
Evidence & gaps
- Verified: Summoning requirement: 1 Tuner + 1+ non-Tuner monsters (standard Synchro); Effect: Destroy the highest-ATK face-up monster on field when a higher-ATK monster is present (once per face-up state); Attribute: FIRE, Race: Dragon, Level: 6, ATK: 2400, DEF: 2000; Present in 201 recent decks across 69 distinct archetypes; Average 1.01 copies per deck; no archetype membership
- Observed: Top archetype homes: Infernity (13.4%), Dark Magician (12.4%), Resonators (6.5%); Top synergy partners are generic staples (Monster Reborn 47.8%, Feather Duster 39.8%, Ash Blossom 32.3%); All 201 decks run it in main deck (0 in side deck), suggesting primary tech role
- Inferred: Card serves as adaptive removal targeting the strongest threat when facing higher ATK; Conditional effect limits activation frequency and makes it vulnerable to interaction; Minimal combo-generation capability; primarily defensive/reactive tool; Generic Synchro mechanics allow material utility even when effect is not activated; One-time use per face-up state makes mid-to-late game value limited
- Data gaps: No combo data supplied (0 combos) — cannot corroborate combo conversion from practice; text-only inference No guide mentions — context on real-world adoption limited to deck frequency alone No banlist token — assumed 3 copies unlimited (standard Synchro status) No usage statistics (StatisticsCard) — archetype inclusion percentages inferred from 201-deck sample only, not historical trends






